Getting Started

Master Blueprints

Data

AddWeaponUI(WeaponData:BP_WeaponData)

Adds Weapon UI to screen based on inserted Weapon Data parameter

Actions

  1. Calls ClearWeaponUI() to clear the weapon UI currently on screen.
  2. Get Weapon UI from Weapon Data.
  3. Sets Current Weapon UI variable.
  4. Creates UI widget and adds it to the player's viewport.
  5. Returns User Widget object reference.