---
title: ApplyDamage(Damage:Float)
description: Subtracts damage amount from current health
---

# Remarks

If the player's health is less than or equal to 0, it will trigger the [StartRagdoll](/classes/BP_ThirdPersonCharacter/StartRagdoll) and [Die](/classes/BP_ThirdPersonCharacter/Die) functions on the [BP_ThirdPersonCharacter](/classes/BP_ThirdPersonCharacter)