Windows

If you're not a Thermion developer, you can ignore this.

ANGLE build (not currently working)

To support embedding GPU textures in Flutter (rather than copying to a CPU pixel buffer on every frame), we need to build a slightly customized version of Filament that uses GLES on Windows (rather than the default, which uses OpenGL).

git checkout flutter-filament-windows
mkdir out && cd out
"C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" --build . --target gltf_viewer --config Debug