Empty_Montage(Pistol Anim...)
Function
Empty_Montage(Pistol Anim:Anim Montage, Rifle Anim:Anim Montage)
Actions
- Plays pistol or rifle empty anim montage on the player mesh based on the current Animation_State
Function
Empty_Montage(Pistol Anim:Anim Montage, Rifle Anim:Anim Montage)