WeaponData_BP
Overview of the WeaponData_BP in the TPS Kit.
WeaponData_BP
The WeaponData_BP is the master blueprint for all weapon data assets in the TPS Kit. It is a PrimaryDataAsset class, allowing developers to create weapon data assets directly from this class or any of its child classes.
Purpose
- Serves as the base class for all weapon-related data assets.
- Stores essential weapon attributes that define behavior, stats, and characteristics.
- Used in conjunction with the Weapon Data Variable in weapon blueprints.
Child Classes
- FirearmData_BP ā Stores data specific to firearms.
- MeleeData_BP ā Stores data specific to melee weapons.
